Victory is determined when one member is knocked out, although the resilience of bosses can make for multiple encounters. Opponents vary in difficulty, and boss encounters are especially demanding. The game implements random fighting matches throughout the world. It is simple but robust, with basic combos and counters (called Substitution in-game) augmented by characters' jutsu attacks. In addition to traversal, the other key aspect of Rise of a Ninja is its fighting system. These include walking on water, walking up walls, dashing, double-jumping and developing his signature Shadow Clone technique. Naruto develops many abilities that assist him in traversing the landscape. This lends the game its free roaming aspect as the story progresses, Naruto is sent further afield to complete missions. Much of the game takes place in the Konoha, the Village Hidden in the Leaves, and its surrounding areas. Missions typically range from collecting, racing, playing hide-and-seek with Konohamaru, delivering ramen, and defeating enemies. GameplayThroughout the course of the game, Naruto will complete missions for villagers and key characters, such as Kakashi and the Third Hokage. Ubisoft Montreal developed a direct sequel, Naruto: The Broken Bond. The story is told through textual conversation and scenes from the anime itself. The game spans from when Naruto becomes a genin, and concludes with the Chunin Exam story arc. Overview Naruto: Rise of a Ninja puts you in the shoes of the series' protagonist, Naruto Uzumaki, and follows the first 80 episodes of the anime series.
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